Wednesday, 26 February 2014

Music Retrospective

It starts kind of slow. Experimental, really, like a baby tasting air for the first time and finding it enjoys the flavour. One note. Two, steady, in and out. And then it takes off naturally, realising there's something to this, something instinctive, a rhythm that appears when you repeat the pattern over and over, adding new notes at the tail with every repetition. And then once it has grown long and complicated and it's not just a whistle of air but a beat of feet and the pluck of fingers and chimes of eyes blinking, and once in a while the rude but rhythmic blast of a saxophone sneeze punctuated by the metronome tick of the tongue on the pallet, once it has flesh and humanity, that steady rhythm fades virtually beyond hearing. Still there, but so so quiet, the white noise to a different kind of tune.
What takes over is an adventure. A short finesse of stabs with a bow to govern its necessities. They're like facts, almost, these short notes. They keep it all in line, on time, in the scheduled blocks of where it's meant to be. But in-between them are longer, languorous plains of stretched-out notes, an emotive that goes on and on until the lungs are empty or the cords too short to keep them alive. Momentary pauses, and a repeat of pattern, subtle differences, as though every blend of fact and emotion is a new horizon crossed. In some places their tune hits crescendo and the emotive wavers, as though balancing on the verge, trembling there with the knowledge that falling is inevitable, but holding on for as long as possible, worth the torture of imperfection. And after the loudest note: near silence.
A studious calm. It begins to mix together, the long notes not so long as to refuse being cut off by middling trills, the sharps dance around them with precise footwork. It is something ancient and formless given a mind, this section, like a library operating well within Ranganathan's fifth, thoughts colliding in empty halls, strangers meeting by the happenstance-urge of shelving. Being in this music makes the listener feel unease as soft weals are interrupted by striking bass glares, the presence of an ancient power that demands their best and most rigorous efforts to live up to the purity of the sound they occupy.
 The bio-rhythm that lay out at the start becomes louder and mixes in with the spirituous hymn. With each cycle there is an interchange between them. The pattern falls out of itself, becoming as ridiculous as an albatross attempting to fly for the first time, mistaken for an ambitious chicken by those who watch it. The horn section flatulates in the middle of the strings' most bold and stunning efforts. Piano notes dance through the antipodes like a wild jackrabbit as flutes pump points and emotives -
And then all at once, while the laughter is at its harshest, it is transformed by flight. Loud, brilliant, at once the spirit and the bio-rhythm united into a single being, an angel made up of mechanical sharps, eerie trills and one last, long note that holds throughout its whole flight, unwavering until the moment it must at last gasp. When it does, the music ends abruptly, entirely.

*

I'm not a musician. I merely love music. My earliest introduction to it, in the discordant pop-generation of the 90s, was to the classics. One of the branches of my family tree is composed of pianists, and so my knowing the 'right' kind of music was important. Mozart and Beethoven were like teddy-bears I carried around with me, part of the world I didn't consider too deeply, but who I couldn't imagine being without either.

I only started enjoying the classics properly when I was introduced to a collection of them presented alongside stories in a kid's series called The Music Box, which followed the adventures of a pair of siblings as they skipped across the worlds of the classic composers. I learnt the tune of Carmen as she sang to a wild bull condemned to the bullfights. Peer Gynt was a clash of chaos amidst the troll kingdom of a mountain underground. Gershwin's Rhapsody in Blue epitomized the raucous of New York in-between jewel thievery and taxi rides, and the Scheherazade took me to the oceans as Sinbad fought the colossal Kraken.
I could not (at times, cannot) understand what makes music good or bad. But this was something I could understand. That music was a language, and told stories - not in words, but emotions. The idea is that every note resonates with the peculiarity of a different one, and the way in which it is expressed; its volume, pitch, purity, repetition, accompaniment, and instrument all contribute to the exactness of that resonance.
So I learnt what emotions sounded like from music. So long as I had those stories to go along with them - and I listened to them many, many times - I had an index for what music meant, and by relation a good many other matters related to feeling. Even the reverse applied. Any story I read, anything I myself experienced (and still experience, to a degree) is accompanied by flats and sharps, drumbeats and cello quivers. Not regular, physical things, which though instrumental make simple noise because their story is out of synch, but emotional events. Peace and war, sadness and rapture. My soul speaks emotion, my brain interprets it as music. I cannot even consider what I might have been if I did not learn that crucial lesson.

*

School is just... a really, really bad idea. The idea of taking a group of people who haven't properly learned anything about life and putting them among peers makes them share ignorance far more than they share knowledge. So when as a stripling I started primary school and was asked by a classmate what music I liked, and I replied Tchaikovsky (my child-mind bunching his work together with Borodin and Rimsky-Korsakov), this immediately spread, God knows how, and along with my accent, my tendency to read a lot and to talk to my own hands, and my utter, wide-eyed bewilderment at the approach of ball sports, marked me out for a high dosage of teasing. Any soft parts of my character were shelled away, tentacles of human contact withdrawn into the coconut, safely away where only I could get at them.

It's a real pity, because I think I lost out on a lot of good music that way. I couldn't distinguish between the good and the bad on the outside world, either; I just knew that past my books and private games there was a world  of ridicule. I hated the idea of the radio and Mtv. In part because it was pressed to the ear of the Exterior, pouring in all the violence and cruelty I felt occupied it. In part I felt this because of what I had learnt growing up about music being a story. When you take one lyric, a single beat and tune and repeat it ad infinitum the story is a cancer, mindlessly reproduced with no conclusion, no change, no development. The two were the same, really. Neither allowed any room for something a little bit different.

I took no joy from learning the Macarena. Hip-hop and rap were mindlessly brutal. Britney Spears (aside from just being terrible) represented a hollowness of sexual idolization that I felt tore away the substance of childhood and replaced it with the unattainable. The same was true for a lot of rock music. But I found favourites in emotions that were not wrapped up in lyrics; the nonsensical joy of The Hamster Dance and The Ketchup Song which were open to interpretation, and by being so, open to me. Stranger among them was Enya, introduced by one of my brother's friends for its piano sections. In Enya I found the wild peace of the classics given a new voice, and it occupied me for years. Somehow it was to me both savage and tranquil, an epoch where new feelings could be expressed in old ways. Immaterial, freeform, spiritual.

Were life not a symphony and destined to carry on, I might have been content to stay there. Life is a sequence of events, and each demands a new emotion to specifically name it. To deny that change is to become a reverie, disconnected and unevolving. Even so, there is a fine line between growing and simply taking on a different form. I could not, for example, now suddenly like Pop music or R&B.
My answer to this problem was in Virtual Reality. I am an avid player of computer games - some of my first story ideas were designed along the line of computer games. The thing about VR? It has great music. Most people don't even realise how great. Once again I found music accompanying stories, but moving away from classic sounds into the inventive riffs of thrash metal as I fought a war against alien robots in Wild 9, walked the Elven city of Quintarra in Arcanum, pillaged the sprawling Underdark in Neverwinter Nights, lead House Ordos in planetary warfare in Emperor: Battle for Dune - it's scary how far I could keep going with this. Some people have favourite songs they listen to, that explain them, that say what they're feeling. But my music - my music assures me that though I live in Virtual worlds and Book worlds and Imaginary worlds, my feelings are just as genuine. They emote that a bunch of kids can't look at what I listen to and say I've missed the point of music, that I don't understand feelings because my experiences are all of dead ages past conventional time and space.

You can see the theme, carrying on. Vague lyrics, interpretative. My introduction to anime was simultaneously an introduction to J-Pop, which while it has lyrics has them in a language I don't understand. For a long, long time, I did not want to hear what was being said. When I did hear, it was about sex, or money, or drugs, or being misunderstood, or rebelling, or relationships, or God, and I did not want to associate my own feelings with any of those. I did (and do, as much of this still stands) not want to identify with other people, because I could tell there was something wrong with their programming. Mine was (as is) still far from perfect. I don't want to paint a picture of myself as a wronged but saintly outsider because growing up I was horrible. I couldn't interact well with my 'soft' parts tucked away so when people reached out to me I was as much of an abuser as others were when they mocked me. I was at a heavily Christian primary school, and because of that I felt God should shoulder a lot of the blame for having an exclusive flock. Accepting any part of that convention into my soul through music was anathema.
 My 'shell' was defective, whorled with false likes and angry parody. Part of that anger came out in listening to Weird Al Yankovich, who took the morbid crass of musical culture and proved it wanting. Hate is a strange thing. It doesn't enter my soul, but sits somewhere above it, spitting fiercely. Not real for me. Maybe just for others.
So music continued to trace the evolution of my true soul, through the more adult themes present in Hellsing and Love Hina, Kurumi Steel Angel and Ruin Explorers. It's sad, because it doesn't amount to much. This wasn't an accumulation of music, these were singular songs over years which described the smallest feelings prevalent in me. I once paid my brother to make a CD with the anime tracks on it, lost it and found it years later. The nostalgia tore me, made me cry in the depths of my lost teenage soul, because I had not felt anything similarly spoken with that music's honesty in years. By that time I had moved onto Gregorian Chant, returning to the baseline, tranquil state of the Enya years, a world apart from the one I lived in. There were noted exceptions, as there are in anything. Sometimes there's good music with terrible lyrics, and vice versa. But none so worthy of mention in this case as Chop Suey, which has a measure of both. I'd listen to that one occasionally as a kind of masochistic outlet, rejoicing in my disgust for its bad parts and my love for the good, and the way both existed in a way that ruined neither. It was a pivotal point, a gateway into another way of doing things... a question: is it possible for something individual and unique to exist and remain whole within society? Or is an individual destroyed by association? It was a question I desperately needed answered.
By sixteen, there was little music left to me, because there was little soul left to me. Nothing really imprinted. Thoughts and ideas yes, uncoloured by song. Glorious, terrible ideas, the ebb and flow of the universe opening up to me, the gates of madness which I could never tell which side I was on, just that I was on the approach...
And one ditty. Just one left. Simple notes, surrounded by blood.

At seventeen, I had a collection of music that amounted to 3 songs, and all of them came free with Windows XP. I owned no I-pod, and my cds only stored VR. I listened to Vertigo about 60 times. And then I knew things had to change.

Over the next few months as I wrote Shadowolf, a safe distance away from the chaos that had closed me up, I started to traverse the world of music in earnest. I returned to the Arcanum Suite, because I borrowed one of the main themes of its world as a focus for the book. From my cousin, an eminent data pirate, I found two bands I liked: Streetlight Manifesto and The Cat Empire. I can't really say why I liked Manifesto... maybe because I was in the last stages of teen angst, the themes and notes synched, and because they evolved. The music changes all the time, and yet it's linked (speaking of the Everything Goes Numb album here) into one single encompassing melody. I think at first I really needed something crude and unpretty, like a weapon, to hack away with until I found what lay beneath my crust. And Manifesto was like attacking my shell with a pneumatic drill.
This made lyrics okay to me. They weren't a problem anymore, provided they were the right ones. Perhaps the best way to describe it is that the barrier I had always kept up between music and language, soul and body, were dissolving as I became a writer. It's like... you know when you read a certain phrase a lot, you stop seeing the individual words? Like "ONCE UPON A TIME" is something you can read from the middle. I was experienced enough now to hear words and extend into their every permutation, read them from the middle without really putting them in context, so that a song's meaning bent around me rather around their creators. The words had become music themselves.

The Empire is similar, but very different at the same time. They are astounding musicians, very eclectic and completely unconstrained. Listening to them is more like opening up to the idea of something different. A lot of the time I don't like their lyrics, but I still enjoy the song. That's like saying, "I don't feel the way you do, but I accept that you feel differently". And I think if I was the kid, meeting myself on the first day of primary school, that would be what I need to say. Letting The Empire have an embassy in my mind was my way of saying that the angry, isolated kid I was had finally stopped the war.
I still think you people are crazy. My misgivings about sex are worse now than ever. I still won't drink or smoke or do drugs. I give religion a wide berth, and I only swear when I'm in character or under threat of violence. I still prefer books, and will not play computer games with real people. But I don't want to kill you, and that's a very, very important difference.

Somewhere around Sahalamut and the close of my second reading of The Last Days of Socrates, between marathons of The Sims 2 and a single beautiful song within it, I got into Jazz and Country in a big way. Katie Melua in particular, I remember, playing in the car through the artificial pine forests of xxxxxxx, and practically all of Shadowolf's journey through the desert was written to Norah Jones, in a period of time I spend in my brother's old room at the same large wooden desk I am sitting at today. I cannot describe accurately the measureless bliss that comes with writing a novel. The memory is better than things were at the time, I'm sure. People still thought I was an idiot for dropping out of school (I think they still do a lot of the time, but they mention it less). I still went through stages where I spend entire weeks lost in computer games, rediscovering my love for Myst and its music, and Populous and its music, but the happiest memories are the ones I spent with Shadowolf, learning to write in the wilderness of my own spirit. I finished my first draft on Easter Friday, 2009. I was listening to Vernian Process, forerunners in a musical movement called 'steamwave' that catered to the tastes of those who loved the majesty of Victorian times and the innovation of the 18th, 19th, and 20th centuries, and combined them all.

There were others too. With Shadowolf out of me I slowed down a bit (too much) and started watching movies a lot. I picked up Kimya Dawson after watching Juno, and some of The Beatles after a John Lennon documentary. Kimya is great because she exists so far outside of convention, I couldn't understand how the world had let her live. I've heard people say she can't sing, or that she holds a guitar more than she plays music... people don't get it. She is without question the most honest and uninhibited vocalist I've ever heard. She is truth personified, someone who says not only what she's thinking, but what she's afraid to think. If the world was like that - can you imagine that? If your soul was like that? It isn't childish or imperfect at all. It's innocent. Kimya Dawson is there to let us know that no matter what happens, you can reach that place. Innocence is a quality that isn't lost by experience, but given up by many because of experience. But only if you let it go, and give in to the lies and convenient shelter of a coconut shell. I think it might be better to let the mollusk-softness spread out and feel like you could burst into tears at any second.

Miley Cyrus came after that. I like to get obsessed with things, and for whatever reason, at that moment in time, that thing was Miley. It was different to any kind of music I'd listened to, because it was popular and industrialized... so what I really wanted was to know that somewhere in the middle of that hollow LA universe there was a human core, something real. I think Miley had it, sometimes. I really do like her early music. Mostly the stuff that isn't so popular, but I can't understand why. Because those songs are the most real.

It took a turn to the retro after that. From the cheerful "Hello Dolly" theme used in WALL-E, to the brilliance of a drowned world in BioShock, I found I had a taste for swing and old-style Jazz. The Ink Spots are pretty good, though a tad formulated, and The Andrews Sisters definitely struck a chord. I like Billie Holiday too, she's as real as can be out of that time, but...
It's a problem for me that they're all love songs. I need something more than a person as the focus in music. I get bored when they're about people. Love is amazing and all that, and I'll even admit that romantic love is way up there in the exponentials, but my soul isn't built around loving people, no more than it can be about paper money or materialism. I don't love people. I love souls and ideas. Can you see the difference?
Still, the swank and style of the era make me feel like I've escaped something. The Easy Virtue Orchestra is a brilliant blend of Faux-Jazz, with modern songs redone in an old style. That's beautiful - it's like the parody of Weird Al being turned on its head, not exposing the fraudulence in a song's nature, but showing it at its absolute best.
What I was feeling made even more sense after FALLOUT 3, a game which combined the old style with a post-apocalyptic world. Because I feel that whatever happens to change the zeitgeist of the world is a kind of apocalypse, no matter how gentle. Values are lost, rare and beautiful things die that shouldn't have. In the end only people can keep them alive in their hearts. That's what swing is, and that's what I am. Old-fashioned and out-dated, and none-the-less refusing to die.

New things in older styles exist too. I found another love in the bittersweet melodies of Caro Emerald around Christmas 2010, really kicking music set against lyrics stuffed with materialism and heartbreak. It's so sad to have those two together, because they don't fit together. Not at all. I listen, but I can't bear to listen. The conflict is like screaming in my head.

I took a road trip with my brother shortly after, and the music I had on hand dried up pretty quickly, before the desert even. But xxxx has always had music in bulk - even when it's not what could conventionally be called music, even to progressives. It involves a lot of echoes of recorded voices and static.
Though even there, I found diamonds. In rap, of all places. That trip served as my long-awaited introduction to Saul Williams, anon Niggy Tardust, a warrior poet who had been recommended to me by an elderly lady in my Tai Chi class some time prior.
I had never known lyrics as they should be before then, except in part with The Cat Empire and Kimya Dawson. Williams is astonishing because he is a revolutionary - the messiah of a musical genre. He's struck through the cultural annihilation that is rap and turned it away from the obsession with property that arose from racial slavery in the U.S. He offers an alternative; rapping not about death and Babylon but about rebirth and the struggle to cast off the lingering chains of slavery largely self-imposed by the gangster mentality, and roughly abused by 'projects' of a rich and powerful government. Just listen. Some of what I love about his music is the nightmarish scope of his metaphors, as though each description melts into the next, a chimeral romp across every sign and symbol of human history and language, a mindscape wrought from poetry.

More. There's always more. Tardust paved the way to Archandroid, whose music is equally bizarre, and another pleasant riff to add to my journey. Struggling with increasingly severe insomnia and emotional disconnection from flesh-and-blood human beings, I found myself walking a weird path. It was not a bad one, though it was hurting me. When you exist inside your mind long enough, your mind starts existing outside of you. My world was escaping me. I've detailed a fair bit of it on this blog, so go adventuring if you want the full picture... but perhaps the most telling was a period of musical dormancy and regress. I once more reverted to the serene escapism of VR, and lost myself in stories. It isn't a particularly wrong or detrimental thing to do, really, just walking in a different way. But what was detrimental was that my writing suffered for it. I have a mission on this world, and I can't be distracted from it by too much adventure. I also think my lack of human connection was troubling me, for reasons I can only assume are also wrapped up in being 'human'. Mortality is a position that comes with a lot of strings attached.

My solution, for a while, was to seek out live music. I'll say right away that contrary to most people I prefer dead music I love over live music I like. I'm more comfortable around the dead and the unliving. But in many ways live music is like a magnet, drawing together certain types of people where it plays. Where I go to listen they are not 'my' type of people (I have no type of people) but not wicked people either. That means there's always a chance for connection.
Fortunately I have friends in the industry whose music I do like, so I go listen to them once in a while. It didn't really work all too well, and I can't say I actually connected with anyone to the unhealthy level I'd consider effectual, but I felt a lot better for trying. And there's something to say for breakout musicians - they get you thinking. Thinking about conventions, about the meaning of good music, if its good enough to tap your feet to. Gives you some idea about your contemporaries too. The truth is I love the artistic scene in The City. There are a lot of crazy people out there, and a lot of innovators. I think that what comes out of here in the next ten years is going to be amazing. What music teaches us in being performed live is that Art starts at home. Think small, think local. In general people have this idea that if you invent something or start a business or act or whatever you should aim to compete on a national scale, if not a global scale. The easiest way to do that is through software, launching projects into the great and interminable collective subconscious we term our Internet. We forget that Art itself, while existing in the ephemeral arteries of the mind as software, does have a physical counterpart as hardware, and that we can reach people through that hardware. So what if you just perform for your friends? So what if you don't sell  a patent and share an advance technology with only a handful of clients? If you can make it work for you, you end up with something ironically greater than greatness; a living world, where you walk alongside those who have dreams and talents we usually see as distant and unattainable. The difference between live music and dead music is that we can touch the living, but only worship the dead. Both are important.

When you get to know people better, you get to know their music too. I have found that it is a very rare thing to genuinely adore another person's music. I don't really understand how this works, but what I do know is that I associate myself with the Other more than with the Same. If I hear a track from someone else accepting it would make me the Same. But if I have found it by immersing myself in unique and profoundly personal experiences, the music is part of the Other, and can enter my identity.
Much like encountering other people, it's possible to like their differences without actually wanting to see those differences subtract from the sum of your being. It feels strange, because I don't really have much use for things I like. Only things I love. There is a lot of music out there I may have loved, had I listened to it under different circumstances. There's music I want to listen to, but it fills my gut with a certain hollow sadness, and makes my brain harbor thoughts I would rather see wrecked at sea.

Assembling music is like assembling an outfit. There are songs that you grow attached to and wear everywhere you go, like a favourite pair of red cowboy boots or a grungy hoody. There are some that you feel extraordinarily comfortable in but you wouldn't dare wear over your trousers, or without trousers to protect their modesty. Some parts of your collection are exchangeable as you look for your best match - and you can always keep the accessories hung up and pull them out whenever you are feeling nostalgic.

But what you choose to wear each day brings you fully closer to realising who you are. Music teaches lessons. Each song listened to, carefully accepted or discarded, will bring you that much further up the tower. And up. And up. And up.

Saturday, 25 January 2014

Moral Alignment Test


Hello blog follower(s)! Here's a fun test I came up with for Dungeons & Dragons that can be equally applicable to personality typing in real life. The idea is based on the D&D system separating morality into three distinct objectives: Law/Chaos and Good/Evil, and Neutrality/Extremism. Obviously these aren't the only factors in morality, but they do seem to give 9 startlingly accurate personality types. At a later date I may toy around with the idea of adding additional axes to the model. For example, in the Might & Magic universe civilisations are separated further by life/death, order/chaos, neutrality, nature/spiritualism and others which may be equally applicable in pinpointing moral outlooks. For now though, have fun on this small voyage of self-discovery.


Alignment can be a problem in D&D. People are generally asked to choose from a number of descriptions of moralities, which are brilliant ones, but don’t quite do the job. I think this is because people aren’t presented with situations in which they need uphold that morality, so they don’t understand the full implications of it. Ever after their character will dissolve into a mess of moral discovery, behaving in a way that is best described as ‘Truly chaotical lawful good bad neutrality’. Sometimes the solution to this is to start all characters off as ‘True Neutral’, and adjust their morality thereafter depended on their choices in the game. But this isn’t really true, either, because characters don’t start the adventure without any stains on their past.

Thus I have decided to create a multiple choice alignment test that may indicate what kind of character you’ll play. Try it, it’s fun!

Oh, and I recommend having some idea of your answer in mind before selecting from the multiple choice list, so as to prevent being swayed by the descriptions. Make a note of the question number and the letter you selected. Please let me know if your choice is excluded, or if you spot any errors.

Question 1: Born!
You have just been born! Congratulations! Maybe you were born to loving parents, or left on a doorstep somewhere to fend for yourself. Maybe you were spawned from an egg with a hundred brothers and sisters in a dark cave somewhere. Maybe you strangled your twin with your bone-tipped fingers before emerging triumphant from the womb. Either way, you probably don’t have a very strong opinion of being born yet. You will later though.

A:            You’re happy your parents were kind enough to have you born, and didn’t kill you afterwards. No matter what has happened to you in life, it has stemmed from the natural course of the universe. Everyone deserves a chance, after all.

B:            Well, this is the way things work. Your parents had you, but you can’t really say why. They probably weren’t thinking too hard about it, or what your opinion would be in the matter. People do things for their own reasons. What you do should be based on your own reasons, now that you’re here.

C:            How the hell could they do this to me?!? Irresponsible bastards. You know what? Screw them. They made me suffer. I’m going to make them suffer in return. That’s justice.          

D:            I was a product of active choice, of the love and mutual respect of two people coming together to make something special. It’s wonderful to be alive, to be able to make my own choices.

E:            Hey, who cares? I’m here. That’s the important part. Who can ever really know about why they were born, or if there’s such a thing as fate? It only really matters what I do to get through today.

F:            My parents made me, with some purpose in mind. And then they messed it all up. I owe them nothing. I’m in it for myself.

G:           Hey, imagine that! Weird, isn’t it? That something like life can happen. It can be so much fun, so fulfilling! Maybe I’ll have my own kids one day. Even if I don’t, it just goes to show what can happen in a world full of love.

H:            I don’t know why I’m here exactly. If I’m supposed to be going somewhere, I’d probably have been given the directions by now. I think I’ll go ‘that’ way. It’s important to experience new things.

I:             Mwa ha ha those fools! They had no idea what they were unleashing upon the world. I’d most likely murder my parents if they were in front of me. Not because of their stupidity. Not because they didn’t give me the respect I deserved. But because it would be fun, and it would prove I’m better than them.



Question 2: Raised!
Your childhood very often defines who you become in later life. Some people have happy childhoods adventuring in their locale, taking any excuse to get out of the house. Others quiver under the weight of books and unanswerable questions. Some people murder their best friends and blame it on drifters. Others practise forbidden magick in secret, or masturbate excessively. Looking back, what did your childhood mean to you?

A:            I did my best to respect my elders and get along with my peers. I stood up for myself, and for the kids who were smaller than me. The friends you make as a child are the truest in later life, after all.

B:            Sure, I went to bed on time, and didn’t swear, and paid attention during lessons. It’s important to have structure in life. It’s also a good idea to sit back and think things over before deciding on what’s fair, and being young is all about keeping an eye out for the just course.

C:            Being a kid was metered torture. Adults never looked too closely, so long as you didn’t cross the line too often. There’s always someone smaller than you to bully and coerce into doing what you want. Then again, there’s always someone bigger than you, too, and it’s a good idea to keep out of their way and do what they say. You knew when you were a kid that one day you’d be the biggest and meanest of them all. You’d never get bullied again, so long as you were the one dishing out the damage.

D:            Kids live in their own kind of world, one not quite within the bounds of responsibility, yet run by rules of its own. You think you did right by most people, helping out where you could, avoiding the punishments of adults in matters you felt you could handle and seeking their advice when things got too big to manage alone. The important thing is you tried to do the best you could, even if you didn’t have much structure in your life.

E:            To be honest, you were kind of a loner. You made up all your own games, avoided the bullies, and didn’t really get involved with other people’s problems. You were going through your own stuff at the time, and childhood just sort of passed you by.

F:            You did pretty well for yourself as a kid. You were obviously smarter than your peers. Being small and sneaky meant you could blackmail folks and play innocent whenever you got in trouble. You kind of wish things were that easy nowadays.

G:           You were a wild child growing up. You always disagreed with your parents, but still had a very definite sense of what you felt was right. You stole toys from your enemies and gave them to your friends. When someone bigger that you did something you felt was bad, you had an urge to punish them, putting dead fish in their shoes or blunting their shaving razor. No-one ever proved it was you, and for the most part you never wanted the recognition. You were fate’s agent, acting on the authority of a higher force than your elders.

H:            When you think back on your childhood, you remember a long line of successful pranks. You were quite simply mayhem personified. Your targets were random, your methods clever and elaborate. No-one could ever control you, and you swore they never would. In a way, childhood never really ended.

I:             It always surprises you how much you got away with. Adults were so stupid. Every second of your childhood was spent stripping away at the useless innocence that came with it. You were sexually adventurous, at times violent, and often cruel. It’s likely that you murdered a few animals before fanaticising about human targets.


Question 3: Angst!
Childhood stopped rather abruptly, and you started to question who you really were, what’s important in life, and when you might lose your virginity. It is a hideous time to look back on, but I’m afraid you must. How did you start to see the world during this time?

A:            You started to picture yourself as a leader. It isn’t always about doing what’s popular, but defining what’s popular, too. You spoke out for your friends to stick together, no matter their differences, because there is strength in unity.

B:            People could be so cruel to one another, but you wouldn’t be a part of that. You know you’re not a leader, but you’re not a follower, either. You did what you felt was right, regardless of popularity. You were the sort who was kind to those cruel people you didn’t like, because it’s all about who you are, not who they are.

C:            Wait – did everyone go crazy all of a sudden? What the hell? If they think acting differently makes them more mature, they’re in for a nasty surprise. You just kept doing what you always did when you were a kid, but with more refined elegance and panache. No-one gets to say who you are, or what you’re supposed to be. You know that. You’ve always known that, and you’re going to follow your own heart, whatever happens.

D:            You reckoned there was little in life that was more important than popularity. There was an established order to the world, and you intended to stick to that order. If that meant tripping an unpopular kid in the street, so be it. If it meant collecting alms for orphans, so be it. It doesn’t really matter what you do, but how those actions are perceived by those around you. Being a leader means upholding the rules, whatever those rules might be.

E:            Everything changed so fast it sort of bewildered you. All of a sudden people seemed to be looking at you and wondering where you stood, and you didn’t really know what to tell them. Couldn’t they go back to leaving you alone? Why are your choices so important to them? Most of the time you just nodded and went along with whoever was being the pushiest at the time. You gave your opinion from time to time, but to be honest you didn’t really care, one way or the other.

F:            Growing up opened a whole new world of experiences for you. Chances are you had frequent romances, tried a little of everything, and broke all the rules without even stopping to notice they were there.

G:           At last, you were climbing to the top of the pile. You didn’t really know what you wanted, but it was important to you that you could have anything, when you felt the urge. People looked up to you because you were mean and tough, and you weren’t afraid to be. You beat up the minorities, and the freaks who wouldn’t fall in line. You pressured your peers into acts of cruelty as proof of their loyalty. Maybe you weren’t at the top yet, but it was only a matter of time before you got there.

H:            Emotions made everyone else so weak, so easy to manipulate. Most of the time, you could lie and cheat your way into getting what you wanted. But you had to be careful, too, because people were watching you more closely. As funny as you thought it was to be cruel, it helped to be charming to get what you wanted, when the situation didn’t arise to simply take what you wanted.

I:             Rage boiled over in your teen years. You got into a lot of fights, and did enough damage to scare the people around you. You vandalised beautiful artworks. You hurt the people you loved, because you loved them. Life is a vapid, meaningless pit. You’re determined to crush it, and show everyone how fragile and pathetic it truly is.


Question 4: Clarity
Now at last you know what it’s all about. You’re pretty certain that if you had to sum up the meaning of life, it would be...

A:            Pure, simple destruction.

B:            Self-fulfilment, no matter how dark the urge.

C:            Being in control of everything, and everyone.

D:            Experiencing as much of the world as possible.

E:            Observing from afar, to have the clearest sense of the truth.

F:            Upholding order efficiently.

G:           Being true to yourself, and letting others be true to themselves.

H:            Spreading kindness and love across the whole wide world.

I:             Protecting the weak, serving justice, and rooting out evil.



Question 5: Smooches!
Almost everyone falls in love or has a crush at some point in their lives. For you, that point is now. Whether this is a fling with some barbarian warrior, a chance encounter at a Viruski orgy or an old-school shot at matrimony, how do you see this thing playing out?

A:            Love is eternal. We’ll get married and I’ll protect my partner for the rest of my life. Love is worth protecting.

B:            Love brings out the highest potential in people. For as long as we’re together, we’ll be happy. I guess I’d be okay with compromising myself for them, if it makes them happy. But there are some things I feel strongly about that they will have to see from my side, too.

C:            Love is an amazing, beautiful thing. To be honest there were times I wasn’t sure I’d find anyone. But my partner reminds me of all the best things in the world, and encourages me to be true to myself. I worry that we may eventually drift apart, because while we complement one another now I don’t think I’d be all that willing to change if we got in a serious argument. We’ll just have to respect the ways in which we’re different for as long as we can.

D:            Finally, someone I can settle down with! We’ll have 2.5 kids, and a house with a white picket fence where we can grow old together. Who wouldn’t want that?

E:            I’d do anything for my partner. I’d BE anything for them. I just want the chance to love them, and be with them.

F:            Settle down? Yeah, right. Look, I’m willing to stick with this thing as long as I’m feeling it, but as soon as that stops I’m out of here. Life’s way too much of an adventure to give up on by committing to one person.

G:           Finally, someone obedient! My partner will do everything I say. They exist solely to make me happy.

H:            I’ll stick it out as long as it takes to get what I want, but then I’ll have to end it. Maybe I love my partner, but that’s because I tell them exactly what they want to hear. No-one loves the real me. People are too selfish for love to be real.

I:             They expose a weakness within me. Love is horrifying. I’ll have to kill them, or if I can’t bring myself to it, drive them away. Nothing ever lasts. Perhaps murdering my partner at the height of our passion for one another will immortalise our love before it fades away.



Question 6: Dreams!
You awake early in the morning with a clear sense of a vivid dream you’ve just had. Try to recall the details.

A:            You encountered an old nemesis of yours who has been a figure of torment in your life. You pummelled it endlessly with your fists, but it just kept laughing at you and wasn’t hurt, though your own hands were cut and bleeding. Remembering this dream fills you with a deep sense of shame.

B:            You were at the wedding of a friend of yours, giving a traditional speech in which you eulogise their finest qualities. The visual aspects of the dream faded away as you consciously focused on saying the right words. It was very important for you to do justice to the feelings you have for this person.

C:            You dreamed you were alone, drifting through the sky and listening to the most beautiful music. You are filled with a deep sense of peace and fulfilment.

D:            You dreamed about doing the same work you do during the day. It felt like it went on for hours, and you are quite tired when you wake up.

E:            You spend hours tossing and turning all night, trying to remember what the dream was about. Then you wake up. It turns out there never was a dream, merely an illusion of one.

F:            Snippets of memory and conversation are layered through your dream like a four-dimensional puzzle. The story they tell is impossible, mixed up in details you only really notice now that you are awake. You’re sort of glad it’s over now, and you don’t have to deal with the falsified problems present in the dream.

G:           It was a sex dream, and quite a memorable one. Is there any chance you could re-create what you saw? You own it to yourself to try, damn the consequences.

H:            You dream of being discovered. After being so careful, you lost control and slipped up. Your friends and relatives look down at you in shame, and you feel a sense of dread. You run, and run, and run, aware that some powerful force is chasing you, and will never stop.

I:             Dream? No. You never sleep so well. Every night is a thousand different screams, a festival of torment delivered back to you by those you have wronged. Mostly you feel indifferent to them. Tonight their jeers were a little grating.



Question 7: Home!
After another week on the road, you have started musing about where you grew up. You aren’t homesick exactly, you are just surprised at how far you’ve come.

A:            I grew up in a strict, regimented environment; either a church or a military barracks, or somewhere similar. I always had responsibilities, and people depended on me doing my job right.

B:            I grew up with a fair deal of exposure to the outside world. ‘Home’ was a safe location I could retreat to when things got too much, but I also spent a great deal of time getting involved with the community. I often had friends over, when they needed to share that safe space.

C:            I never really felt I belonged anywhere, even if I did have a ‘home’. If anything, I made temporary homes of places by doing good within them. I stayed over at friends’ houses, or worked in exchange for lodging.

D:            I grew up in a sheltered environment, rarely coming into contact with the outside world. It still shocks me how different things are out in the world sometimes.

E:            I drifted around a lot. Sometimes when I was tired I just fell asleep under the stars, or found somewhere comfortable and quiet. I’ve never had trouble sleeping, wherever I am. Food wasn’t hard to find, whether by work, by charity, or by family.

F:            Home is where you hang your hat. I’ll stay anywhere, so long as there aren’t any strings attached. Of course, there are always strings attached, so I tend to up and leave at a moment’s notice to stop people reeling me in. There is one secret place, though, that I remember quite fondly. I’d go back there whenever I needed time to myself. I wonder if anyone else has found it by now.

G:           I remember home – I ran that place with sheer terror. All my stuff spilled out into everyone else’s space, and I’d crucify them if they dared touch it. I’d play games with the people there constantly, to keep them on edge. There’s nothing worse than having someone else get comfortable in my space.

H:            Home was a safe retreat – a place I’d visit from time to time to stow away tokens and trophies in-between adventures. I didn’t like having other people there – even having someone come in to clean it was a problem. I’ve always felt most comfortable living alone. I never had people over, no matter how badly they needed a place to go.

I:             Home? Home is the husk of whatever you happen to be killing at the time, be it a victim’s house or an abandoned building. There’s always stuff inside to deface and smash when you get angry.

Question 8: Not Home!
In your travels, you’ve heard of many fantastical places, and there’s one on your list that you’ve always wanted to visit. Where is it?

A:            Maraxis, the City of Shields. They say that it is an amazing sight, made of white marble, where there is no hunger and no crime. The guardians of Maraxis fight with a bladed shield in each hand, and are masters of defensive combat. Watching them performing their drills must be incredible.

B:            Castle Edgemere in Ayonil. It is said that beggars who show up at the gates of the castle are invited inside and offered to dine with the king in his grand hall. Such simple charity is far more inspiring than statues or monuments.

C:            Crystimere Lake in Verandar. You’ve heard that Verandar fosters individual freedom more than anywhere else in the whole world, and it is filled with people from all corners living in harmony and mutual respect. Lake Crystimere is supposed to be beautiful, crystals glinting like diamonds from its clear depths.

D:            The dwarri cities of Stragenthor. They say that the dwarri have devised the perfect culture, where everyone knows their place and live by it in total contention. Runic pillars span the full height of their caverns, blazing with phosphorescent lights and echoing with the hum of machines.

E:            You’ve always wondered what it would be like to return home, after all your adventures. How different would it be now? You wonder if anything would have been different if you had stayed, and what effect your leaving had on those around you.

F:            There’s hardly a place that ISN’T on your list of places to see. You’ve always wanted to visit a big city like Toros, and meet the wild fey in the forests of Avestari. You want to sail across the pale blue waters of the Learsea, and see the living gods in the temples of Cerpatine. You can hardly wait to get going.

G:           The ossuary at Kvaak Grous has always fascinated you. Is it really made entirely out of bones? Does it really extend as far up into the sky as the high peaks of the mountains? The sheer dominating effort that it must inspire is something you would love to see. And perhaps while you’re there you can buy a slave or two.

H:            You’ve always wanted to visit Tarshaan. They say that someone clever can earn enough there to buy a small kingdom, or trade it in for magick and power. You reckon you could handle the ogre magi. A little flattery goes a long way.

I:             You’re more of the ‘hate the place you’re at’ type of person. If anything, you’d like to visit the ruins of Mircai, the dragon city. It’s difficult to imagine what magick was used to decapitate the most powerful race in the world. Perhaps you might find something...





Question 9: Politics!
Throughout your life, you have witnessed many changes in the world around you, both locally and at large. What are your views on the politics of power?

A:            Power belongs in the hands of the state, and should be governed through careful law-making, adherence to traditions, and the interaction of numerous specialised functionaries. It is far worse to make reckless changes that disrupt society than to hold to laws that may not fulfil the populace. Sometimes giving people what they want is dangerous – people need guidance from the wise.

B:            Power belongs in the hands of the individual, though you admit individuals who abuse power need to be policed by some degree of law. Autonomy is important – why do people need to form societies anyway? Can’t they just keep their heads down and get on with their lives?

C:            Any attempt to control people is wrong. You believe that whatever society that arises from a lack of restrictions most clearly represents the will of the individuals that compose it. Oppressors are free to try and take you on, but you’ll kick them in the teeth and fight their rules at every turn for your right to live your life as you see fit. There’s nothing better than being surrounded by a diverse, interesting group of people who can share their differences and still be friends.

D:            Power belongs in the hands of the just – by this you mean those who believe in equal rights for all living beings; people who are willing to stand up for those too weak to stand themselves.  It does not matter if they are a king or a council or a church – what proves the right to power is that it is used for the good of all.

E:            Power is not necessarily a bad thing – it can be used to aid the sick, feed the hungry and support the arts. But power is not something held by a state: it is in the responsibilities of each individual, who must assess to what extent they can be responsible for changing the world around them, and act on it to the best of their ability.

F:            Power corrupts when it is given to or taken by someone. Only those who generate power themselves can fully understand the cost of its use. With this in mind, you reject the state that claims a right to the living you have earned yourself, or to the skills you have worked so hard to attain. You will fight for the liberty that belongs to you, and the liberty of others, should you encounter oppression.

G:           Power belongs to the strong. The baddest and meanest make the best rulers, because they understand there is always someone more powerful out there looking to squash them, and always someone below looking to replace them. Power lies in attaining and subjugating souls, be it by wealth or by fear.

H:            Power is want. Sometimes the motivations of a man are more applicable than whether he has money or followers – a sharp knife can kill a powerful man, provided you give those closest to him the right motivation. The only true power is in keeping others distracted long enough to let you have what you want. Sew hatred and despair between those around you, and they will be too distracted to take a close look at what you yourself are doing.

I:             Power is an illusion. Anyone can die, at any moment. Why bother with governments and schemes and responsibilities? Just take what you want, even if that means killing for it. There’s no point in running from the fact that everyone dies, no matter how powerful.






Question 10: Work it!
A time comes in everyone’s life when they need to exchange the value of their skill for the means to survive. Some people labour with their hands, others with their minds or their tongues. Some choose to follow their passion, some are little more than slaves to the passions of others. What kind of work most interests you, and what makes your job worthwhile?


A:            Any work is worth doing. You’ve never really thought about it much, so long as you get your fair share for the effort you put into it. You have no real desire to rise through the ranks, and you don’t believe there’s any job that’s too lousy to do. You may never find a way to make money out of your passion, so long as working supports your passion.
B:            You change jobs faster than anyone you’ve met, never quite settling on one you’ve been comfortable with. You aren’t adverse to stealing from your employers when you feel your effort is going unrewarded, and you are incredibly motivated by chances to prove yourself and turn a profit. That said, your career doesn’t define you. You like to have lots of time to go on holidays and focus on other aspects of your life. You tend to select artistic or creative jobs.

C:            You literally live for your job – there’s nothing better than getting up and going to work every day, and being a part of something bigger than yourself. You run things as efficiently as possible, caring little for personal feelings or ‘human’ clients. To you, it’s all about the numbers. You prefer very structured work, as part of a company where you can work with accounts or logistics, or with people. You have a definite drive to rise through your career path.

D:            Work has always been a test for you as to how to get the most gain for the least effort. You’ll steal, con or gamble your way to victory. You like to have power, but you’re probably not in charge. You’re the one who spreads dissent among the workers’ unions. You’re the right lieutenant in the street gang, who takes care of all the jobs too dirty for the boss. You enjoy your work because you’re good at it, and because it’s a way to see the physical results of your actions.

E:            You’ve never done a hard day’s work in your life – a fact you pride yourself on. If you need something, you take it. If you don’t, you’ll break it. Working is for the weak.

F:            The way you see it, you’re either a toady or a tyrant. You are incredibly motivated to advance and be the kingpin. You’re the sort who pushes your boss off a roof if you get the chance. You’re the sort who sells drugs to kids to turn a profit. You are a strategist, and do well with structured jobs that sell skill rather than smarts. You like to earn your keep, and for you working is all about the efficiency of it, expressing control through your wealth and power.

G:           Work is a chance to turn your abilities towards the generation of value – be it fair, low prices; job creation, or security, you are a provider for others. You respect your place in society, and see it as a means to improve the quality of life both for yourself and for the community. You make a fair boss, and a reliable worker. You have a particular knack for administrative and legislative tasks, identifying needs and opening them up to consumers. You hardly ever notice how much money is going in your pocket – job satisfaction is a task well done.

H:            Work is an expression of who you are, whoever your are. There are many jobs out there that need doing, and only one of them is perfect for you. You’ve devoted considerable efforts towards finding it. You charge steep rates, because you have great talent and skill in your chosen field and your profits are a reflection of your personal value. What makes work worthwhile to you is attaining value based on being who you are.

I:             You don’t care all that much for money – out of everyone, you’re the most likely to get involved with charity work. You put value in people’s smiles and gratitude, and try to sell yourself for a low, fair rate. Your calling probably lies in a medical discipline or a similar task that brings you into contact with your clients.



Question 11: The Sweetroll Test!!!
You remember a very special day when you were young; a kindly woman gave you a sweetroll to eat, as you were very hungry. You hurried off to find somewhere to eat it, and in the process of taking a secluded shortcut a gang of street youths surrounded you and demanded you give up the roll or be beaten to a pulp. How did you respond?

A:            You would subject yourself to no oppressors! You threw the sweetroll up on to a nearby roof and ran away while the gang was distracted. Later you recovered the roll and enjoyed its tasty goodness.

B:            You offered to share the roll equally among yourself and the gang, with the promise that by working together you could probably afford enough to buy other rolls to share among yourselves at least once a week.

C:            Thuggery is never right, and deserves to be punished. Preparing for a beating and determined to deprive them of victory, you crushed the sweetroll into the dirt beneath your feet and said, “Bring it,” as badassedly as you could.

D:            You agreed to their terms, shoved the sweetroll in your mouth and told them they could have it just as soon as you were done with it. Then you ran away, and suffered only minor welts from the rocks they threw at you before you outpaced them.

E:            You handed over the sweetroll, and hurried off on your way. Easy come, easy go.

F:            The moment they offered their ultimatum, you started yelling loudly for the intervention of a constable. The gang panicked and ran, wrestling fistfuls of sweetroll from your hands before they did so.

G:           Bullies never have the stomach to offer a proper threat. You pulled out your pocketknife and stabbed the leader in the eye before he could so much as flinch. The rest of the gang ran screaming in terror. Now THAT’S a threat.

H:            You did the sensible thing, of course: you led the gang back to the old lady’s home and helped them overpower her and steal her stuff, leaving with a tasty cut of the profits.

I:             You accepted the gang’s right to your property by way of superior strength, but asked if you might join up with them for their next heist. It was slow work after that, but you weaselled your way up to be the leader of that gang, and became the terror of bakeries far and wide, running it better than it ever did without you.







Congratulations! You survived the testing process.
You may now have cake.

If you want me to do the calculations for you, just send me your answer sheet. If you’d prefer to do it yourself, follow the arbitrarily complex system detailed below.

This is the alignment table:


Lawful
Neutral
Chaotic
Good
The Crusader
The Benefactor
The Rebel
True
The Judge
The Witness
The Free Spirit
Evil
The Dominator
The Malefactor
The Destroyer

The answers to each question will give you 2 points to assign: One along the X axis, one along the y axis. Follow the directions in the example for the calculations.

Example:
Q1: Born!                                             A                                            
Q2: Raised!                                         C                                            
Q3: Angst!                                           G                                            
Q4: Clarity!                                          E                                             
Q5: Smooches!                                     B                                            
Q6: Dreams!                                       F                                             
Q7: Home!                                          I                                              
Q8: Not Home!                                 A                                            
Q9: Politics!                                        G                                            
Q10: Work it!                                     E                                             
Q11: The Sweetroll Test!!!                   I              





Lawful                  ||||||
Neutral                                ||
Chaotic                 |||

Good                     |||
True                       ||
Evil                         ||||||
----------------------------------------------------------------------------------------

Once you have your scores for each category, look at your ‘True’ and ‘Neutral’ lanes. Divide the number in two, and subtract it from each bordering lane. The remainder goes back into its own lane when one of the bordering lanes hit zero. You’ll be left with this:

Lawful                  |||||
Chaotic                 ||

Good                     ||
Evil                         |||||

Then subtract the lowest number from the highest in each axis.

Lawful                  |||
Evil                         |||

Which reveals the character as The Dominator, and the intensity to which they are a dominator. This affects how well your character is likely to get along with others. The intensity of one’s moral conviction can be a determining factor in particular situations, giving bonuses or penalties in confrontations.







These are the points assigned for each question:





Q1: Born!
A:            + 1 Lawful, + 1 Good
B:            + 1 Lawful, + 1 True
C:            + 1 Lawful, + 1 Evil
D:            + 1 Neutral, +1 Good
E:            + 1 Neutral, + 1 True
F:            + 1 Neutral, + 1 Evil
G:           + 1 Chaotic, + 1 Good
H:            + 1 Chaotic, + 1 True
I:             + 1 Chaotic, + 1 Evil

Q2: Raised!
A:            + 1 Lawful, + 1 Good
B:            + 1 Neutral, + 1 True
C:            + 1 Lawful, + 1 Evil
D:            + 1 Neutral, + 1 Good
E:            + 1 Neutral, + 1 True
F:            + 1 Neutral, + 1 Evil
G:           + 1 Chaotic, + 1 Good
H:            + 1 Chaotic, + 1 True
I:             + 1 Chaotic, + 1Evil


Q3: Angst!
A:            + 1 Lawful, + 1 Good
B:            + 1 Neutral, + 1 Good
C:            + 1 Chaotic, + 1 Good
D:            + 1 Lawful, + 1 True
E:            + 1 Neutral, +1 True
F:            + 1 Chaotic, + 1 True
G:           + 1 Lawful, + 1 Evil
H:            + 1 Neutral, + 1 Evil
I:             + 1 Chaotic, + 1 Evil

Q4: Clarity!
A:            + 1 Chaotic, + 1 Evil
B:            + 1 Neutral, + 1 Evil
C:            + 1 Lawful, + 1 Evil
D:            + 1 Chaotic, + 1 True
E:            + 1 Neutral, + 1 True
F:            + 1 Lawful, + 1 True
G:           + 1 Chaotic, + 1 Good
H:            + 1 Neutral, + 1 Good
I:             + 1 Lawful, + 1 Good




Q5: Smooches!
A:            + 1 Lawful, + 1 Good
B:            + 1 Neutral, + 1 Good
C:            + 1 Chaotic, + 1 Good
D:            + 1 Lawful, + 1 True
E:            + 1 Neutral, + 1 True
F:            + 1 Chaotic, + 1 True
G:           + 1 Lawful, + 1 Evil
H:            + 1 Neutral, + 1 Evil
I:             + 1 Chaotic, + 1 Evil

Q6: Dreams!
A:            + 1 Lawful, + 1 Good
B:            + 1 Neutral, + 1 Good
C:            + 1 Chaotic, + 1 Good
D:            + 1 Lawful, + 1 True
E:            + 1 Neutral, + 1 True
F:            + 1 Chaotic, + 1True
G:           + 1 Lawful, + 1 Evil
H:            + 1 Neutral, + 1 Evil
I:             + 1 Chaotic, + 1 Evil




Q7: Home!
A:            + 1 Lawful, + 1 Good
B:            + 1 Neutral, + 1 Good
C:            + 1 Chaotic, + 1 Good
D:            + 1 Lawful, + 1 True
E:            + 1 Neutral, + 1 True
F:            + 1 Chaotic, + 1True
G:           + 1 Lawful, + 1 Evil
H:            + 1 Neutral, + 1 Evil
I:             + 1 Chaotic, + 1 Evil

Q8: Not Home!
A:            + 1 Lawful, + 1 Good
B:            + 1 Neutral, + 1 Good
C:            + 1 Chaotic, + 1 Good
D:            + 1 Lawful, + 1 True
E:            + 1 Neutral, + 1 True
F:            + 1 Chaotic, + 1True
G:           + 1 Lawful, + 1 Evil
H:            + 1 Neutral, + 1 Evil
I:             + 1 Chaotic, + 1 Evil




Q9: Politics!
A:            + 1 Lawful, + 1 True
B:            + 1Neutral, + 1 True
C:            + 1 Chaotic, + 1 True
D:            + 1 Lawful, + 1 Good
E:            + 1 Neutral, + 1 Good
F:            + 1 Chaotic, + 1 Good
G:           + 1 Lawful, + 1 Evil
H:            + 1 Neutral, + 1 Evil
I:             + 1 Chaotic, + 1 Evil

Q10: Work it!
A:            + 1 Neutral, +1 True
B:            + 1 Chaotic, +1 True
C:            + 1 Lawful, +1 True
D:            + 1 Neutral, +1 Evil
E:            + 1 Chaotic, +1 Evil
F:            + 1 Lawful, +1 Evil
G:           + 1 Lawful, + 1 Good
H:            + 1 Chaotic, + 1 Good
I:             + 1 Neutral, + 1Good




Q11: The Sweetroll Test!!!
A:            + 1 Chaotic, + 1 Good
B:            + 1 Neutral, + 1 Good
C:            + 1 Lawful, + 1 Good
D:            + 1 Chaotic, + 1 True
E:            + 1 Neutral, + 1 True
F:            + 1 Lawful, + 1 True
G:           + 1 Chaotic, + 1 Evil
H:            + 1 Neutral, + 1 Evil

I:             + 1 Lawful, + 1 Evil